

Currently, I volunteer as a Transitional Fellow for the EGD Collective's Game Studio Program where I lead the design team's balancing division.
I'm now seeking full-time opportunities to bring my design expertise to the video games industry. I participate in game jams to consistently improve my skills.
I graduated from Parsons School of Design in Spring 2022 with a BFA in Design & Technology with a focus in Game Design.
During the Summer of 2021 I interned as a Game Designer at MassDigi, where I prototyped & fine-tuned player progression systems for Clock Out!!.
In my spare time I enjoy reading books, lifting weights, and dancing Salsa at socials.